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Unlike its unarmored cousins, the Armored Card Guard's eye sockets glow bright red. It is covered with chainmail armor and carries a poleaxe with the blade in the shape of a heart. The armor grants it near-invulnerability to all forms of attack, and the poleaxe does a great deal of damage.
However, when it swings its weapon, it will get stuck, leaving a heart-shaped weak spot on its back open for attack. It is recommended to strike once then dodge before returning to attack, as after being hit once the Armored Card Guard will free its weapon for another swing.
- If the player hits its weak spot with a blast from the Teapot Cannon, it will be stunned, leaving it extremely vulnerable to attack from behind. Though powerful, the Armored Card Guard is slow, due to both the poleaxe and heavy armor.
- The Executioner can call Armored Card Guards to assist him while chasing Alice through Queensland.
- Players can earn the "52 Pick-Up" achievement/trophy by defeating fifty-two Card Guards.