As Alice enters the Skool during the Skool Daze level, going up the stairs and across some platforms will lead to the first destination of the Mallet. From then on, it is incredibly useful in destroying enemies such as the Card Guards. It can also be picked up again later in the level if the player fails to pick it up the first time. It can be picked up both times, and the Cheshire Cat will preform his same lines both times no matter what. Although not upgrading the weapon, upon picking it up the second time it will heal Alice's Will.
As most weapons, the Mallet has two attacks, a primary and a secondary. For the primary, Alice swings the mallet around like a small hammer, with an electric aftershock when it makes contact with an enemy. It is not extremely powerful and uses no willpower of Alice's.
The secondary attack involves Alice using the mallet to launch an electrified croquet ball, which moves and bounces at a high velocity and also provides an electric aftershock to whomever it makes contact with. It will bounce around a room for a few seconds, and upon failing to make contact with an enemy, will disappear.
It is, per its namesake, a croquet mallet, with the head shaped like that of a flamingo, a nod to the original books. The flamingo is dark in colour, mostly consisting of sickly greens, and has raging red, yellow and orange eyes which are similar to the colour scheme of the Jabberwock's Eye Staff. It has a small red handling area for Alice to hold it by and it can be wielded with only one hand.
The Mallet comes from the later chapters of Alice's Adventures in Wonderland, where Alice plays in a croquet match with the Queen of Hearts where the mallets are live flamingos.
The primary melee attack of the Mallet does not use any Will, making it one of only two weapons in the game you can use to attack without spending Will (the other is the Vorpal Blade). Unlike the Vorpal Blade, however, the secondary ranged attack does use Will.