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The Art of Alice: Madness Returns
The Art of Alice Madness Returns cover
Author American McGee[1]
Publication date April 27, 2011[1]
Publisher Dark Horse
ISBN 978-1-59582-697-8
Chronology
Preceded by
N/A
Followed by
The Art of Alice: Otherlands
Image gallery (102)
The Art of Alice: Madness Returns is a 184-page, hardback art book showcasing various artwork for Alice: Madness Returns. Released in May 2011 by Dark Horse, the book features an introduction by series creator American McGee, and a range of work by thirteen artists who worked on the game, including its art director Ken Wong.

Publisher summary

Legendary game designer American McGee created one of the most visually arresting games of all time in "Alice." Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic—"Alice: Madness Returns!"

Just in time for Madness Returns, Dark Horse and Spicy Horse studio invite Alice fans to take a journey through the wonderland of American McGee’s imagination for an unprecedented look at the creation of this magnificent and disturbing world. With an introduction by McGee, "The Art of Alice" offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll’s enduring masterpiece!

Contents

Introduction by American McGee

  • McGee talks about the creation of American McGee's Alice and Alice: Madness Returns, the formation of Spicy Horse, and introduces the reader to the book. Dated December 2010.

Chapter 1: Preproduction

  • A look at the preproduction stage for the game, and how the artists found the style and look they were looking for.
  • A gallery of very early concepts and ideas for Madness Returns, most of which did not make the cut during development.

Chapter 2: Alice and Her Dress

  • Talking about the troubles that the artists found in bringing the main character, Alice Liddell, into high resolution for the modern age.
  • Artwork of the various designs and costumes Alice went through during the course of development.
  • A brief look at how the team wanted Alice to move and interact with the environment.
  • A gallery of skins for the weapons featured in the game, and some concept art for early weapon ideas.

Chapter 3: London

  • Concepts for London, Alice's world outside of Wonderland, and the characters she would meet there, as well as elements that appear in London that would link to events in Wonderland.

Chapter 4: Wonderland

Chapter 5: Cinematics

  • A look at how the 2D illustrated cinematic cutscenes were created.

Chapter 6: Odds and Ends

  • A written conclusion to the book by Ken Wong, dated December 2010.
  • A few promotional images for Madness Returns, and rejected ideas for title logos.
  • Color scripts for the five main areas of Wonderland.

Artists

References

  1. 1.0 1.1 The Art of Alice: Madness Returns. Retrieved on August 27, 2013.

External links

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