I'm seeing a lot of people misconstruing the announcement being made online, so to clarify:
Mr. McGee announced on his blog that he is working on a BUSINESS PROPOSAL for the third game. Basically, this means that he's creating a presentation to show to EA in order to pitch the idea for a third game. It DOESN'T mean that a third game is confirmed. EA has the rights to the "Alice" franchise, which means that in order a third game to be produced, they have to ACCEPT Mr. McGee's proposal first. Right now, all this really means is that a third "Alice" game is a POSSIBILITY.
If fans really want the third game, head over to Mr. McGee's blog where he made the announcement (http://www.americanmcgee.com/alice-3/), signed up for the mailing list, and if possible, give financial support to the pre-production of the project by sending money to Mr. McGee via PayPal. Doing this will show EA that there is a large fanbase that wants a third game made for the franchise. Naturally, as Mr. McGee continues to stress over the years, emailing, tweeting, and sending messages to EA in general about a third game for "Alice" is a good and quick way to show support for the project.
Yep. Spread the word through Tumblr, Facebook, Twitter, and other SNS. Tell your friends, family, and followers about the news. Fandom support is necessary for Mr. McGee to show EA that people want a third "Alice" game. Making fans aware and informing how to support it is key.
Again, though, a lot of people are misconstruing the announcement online, like on Tumblr. I'll have to go around anonymously on the tags and set things straight to avoid any confusion and misinformation, since I really don't think anyone else will.
What we need to do is get more people to play the game and therefore increase the fanbase. I played it by chance - were it not for the underrated game thread on a forum I probably would not even think about it at all, but I did, and don't regret a single thing - as a matter of fact Alice is now one of my favorites, along with Half-Life (let's hope Alice doesn't suffer from the same third installment problem, God forbid)
Though the Asylum section in AMR was some nasty stuff, it would bring to light how crude medicine was not 200 years ago - where the only difference between treating mental and physical sicknesses was the liberal use of restraints. If AMR was dark then Asylum would be even darker. Heck, even after a year after being released Alice hasn't regained any color at all, such liberal was the use of leeches.
What makes it hard is the very real decline of single-player, story-driven games. It's all muh esports muh multiplayer muh be hooked to the internet all day, us who appreciate a good quality story game are an endangered breed
I mourn that, too. I feel like every developer tries to outclass the others by being complex in terms of gameplay and having great graphics and oh-so-many-modes, but there is a shortage of more classic titles, just a good, well written adventure, a great story, creative design and hours of fun and replaying value.