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American McGee's Alice This article is about the real world.
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American McGee's Alice Official Strategy Guide
How do you know I'm mad?
The following information is taken directly from the official Alice game guide and must not be edited unless necessary.
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Labyrinthine Revenge walkthrough
Labyrinthine Revenge
Area Queen of Hearts Land
Game American McGee's Alice

This is the official walkthrough for Labyrinthine Revenge.

Walkthrough[]

The Lava Stream[]

Turn left and move to the edge of this high tower. Look down for a light fixture lower than those surrounding the tower and drop to it. Turn right and jump down to another fixture and onto a ridge along the wall. Hop onto the spinning gear and onto the island in the middle of the lava pool. Leap to the next island and quickly (the island's sinking) jump to the next gear. Move around the gear. Jump onto the first light fixture and up to the path above. Run along the path until you spot a doorway across the lava stream. Drop to a light fixture and spring across to the doorway.

Wheels and Gears[]

Follow the hallway and up the ramp around a spinning turbine. At the top of the ramp, jump to the turbine and across to a doorway. Follow the hallway through a door. Pause by the wheel and wait for a gap to appear. Jump through it. Fight off the Clockwork Automaton and wait for a gap in the next wheel. Go through the door, turn right, and go up the ramp. Turn right and navigate the hall into the Steam Pool Room.

Steam Pool Room[]

A large lava pool belches steam into the air. Two Clockwork Automatons leave their duties at the control panels and turn to greet you.

To the right of the control panel, turn right and climb atop a cabinet on the wall. Jump on the rope and climb up to a large Meta-Essence Crystal. Trudge through the doorway left of the control panel and scale the ramp. Vaporize two Fire Imps and turn to climb the next ramp. Go left through a door.

Whirlpool Room[]

Turn right past a raging water pool. Turn left and wipe out a Jabberspawn. Follow the walkway to the other side of the pool and turn right through a door.

Garden Maze[]

Walk forward along the path. As you turn left, face down a couple of Jabberspawns.

Follow the lengthy path through the garden as it twists around. The numerous Heart and Spade Card Guards will try to stop your progress. Continue on the path and down a series of ramps. Go through a doorway into a red-brick tunnel.

Between the Teeth[]

Follow the tunnel, turn right and go through the doorway. To traverse this walkway, you need to stand between the teeth of the spinning gears as they slowly spin forward.

Complicating this is a pair of bellows that blow air across the walkway. Wait for each to stop blowing before you move past it. Step slowly forward as the gear spins, pause for the second steam jet, and venture through the door. Follow the hallway through a door. Down the hall, short circuit the Clockwork Automaton and turn right.

Slow Gear Room[]

Step forward onto a large, slowly spinning gear and pause to ground two Boojums. Go out onto one of the teeth and wait to come around to a vertical steam jet. Ride it up to a second jet and leap to the walkway. Destroy two Jabberspawns. At the walkway's end, ride two steam jets up to another gear. Move forward after battling the Boojums and leap to a doorway above the wheel. Cut down a Boojum and a Clockwork Automaton as you head down a hall through a door. Turn left, then right through a door.

The Gear and The Wall[]

Jump to a spinning gear and immediately move out onto one of the teeth. When the wheel takes you around the wall, open fire on the Spade Card Guard. Rush through two doors and out into another garden maze.

Garden Maze, Part II[]

Follow the pathway. Spade and Diamond Card Guards are your only opposition on the way to a courtyard graced by a small fountain.

The path out of here is blocked by a pair of rising-and-falling barriers. Wait for the first to rise and step past it. Do the same with the second. Turn right and gut a Spade Card Guard, and take out a Heart Card Guard in the distance. This passage is blocked by two swinging barriers. Again, wait for each to pass before proceeding.

Scale the ramp and head through a door. Continue up the ramp and back up to the garden. Use the vertical steam pipes to arrive at a high ledge. Turn right and slip through a door.

Gear Catwalk[]

Walk between the teeth of three gigantic gears as they rotate before you.

Follow the hallway to a courtyard and pop through the portal.

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