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White Rook

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White Rook
White Rook
Appears in American McGee's Alice
Location(s) Pale Realm
Statistics
Melee range 100
Weapons
Melee weapon(s) Headbutt
Punch


White Rooks are the counterpart to Red Rooks. They represent the rooks as seen in traditional chess, which are units capable of moving in straight lines until they either hit another unit -- removing enemies in which case -- or hit the end of the board.

Contents

In-gameEdit

American McGee's AliceEdit

Rooks lead Alice through the Pale Realm. When Alice and the White King have finished talking two rooks will guide Alice away. They are stronger than pawns, with a greater range, but identical to their counterparts on the other side, due to them sharing a common AI file.

Alice: Madness ReturnsEdit

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Decaying White Rook
ShilusAdded by Shilus
Similarly to the White Queen and Red Bishops, White Rooks will not make an appearance in the game to fight for or against Alice, however, decaying statues of them can be found throughout the Queensland domain. Unlike the Red Bishop, it is more possible that this is not a statue rather than a defeated piece due to the corner placement of the figure. It appears to be missing its limbs and has a very stern look on its face.

GalleryEdit

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