White Rook
Talk0
264pages on
this wiki
this wiki
| White Rook | |
|---|---|
| Appears in | American McGee's Alice |
| Location(s) | Pale Realm |
| Statistics | |
| Melee range | 100 |
| Weapons | |
| Melee weapon(s) | Headbutt Punch |
White Rooks are the counterpart to Red Rooks. They represent the rooks as seen in traditional chess, which are units capable of moving in straight lines until they either hit another unit -- removing enemies in which case -- or hit the end of the board.
Contents |
In-game
Edit
American McGee's Alice
Edit
Rooks lead Alice through the Pale Realm. When Alice and the White King have finished talking two rooks will guide Alice away. They are stronger than pawns, with a greater range, but identical to their counterparts on the other side, due to them sharing a common AI file.
Alice: Madness Returns
Edit

Added by Shilus